Making of Javantea's Fate 357

I'm pretty tired. Yet another day working myself into oblivion. My good fortune for being able to work on Hack Mars continues. I spent a few more hours and was able to get Hack Mars to finally compile under Windows using MinGW (SEE yesterday). It runs. It gives an Error with load(): Invalid Operation. Everything loads correctly. It's strange, but it happens. I'll fix it on Monday or so.

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Making of Javantea's Fate 356

Greetings once again fellow human beings. Hack Mars progresses as I speak. Amazing things are working themselves loose and soon we shall see some interesting stuff surface. If yesterday's rant about how HM is going to innovate a new genre of gaming was not enough, here's some ideas for you.

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Making of Javantea's Fate 355

Below is preliminary proof that my AI Pathfinding algorithm works. I put it into a scrolling box so that it isn't ungainly large. It is abbreviated output from Hack Mars, my Video Game. Read more on that below. But to decipher my algorithm's output, here are some clues.
PFPath = Portal::findPath()

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Making of Javantea's Fate 354

Greetings, welcome to another Making of Javantea's Fate. I've been wondering about keywords in search engines. Recently, there have been attempts to pervert search engines by linking certain keywords (such as litigious bastards). So now when a person googles for litigious bastards, they get SCO, which is really accurate. Well, what I want is when people search for anime, manga, 3d video game, they'll get my page. But that's not very likely. I think that id, tucows, and co have me beaten just by number of links. Well, there is some sort of thing that says if a site is 0.0001% likely to be clicked and there are a million clicks per minute, then a person will get 1 click per minute. I get ~ 5 clicks per minute. I guess it's better than nothing. But most of those clicks never reach the most important page: this one. Should I rewire my site to be easier? Maybe someday. Until then, I can attempt to shoo people into my humble space.

*shoo* *shoo* that way, over there, no, up, up, whoa, to the left, THERE!

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